Lol – Patch 13.1: all changes to League of Legends and its champions – League of Legends

The 2023 League of Legends season is here with a lot of news after the preseason and now it’s time to detail all of them the changes What are we going to find with him? patch 13.1. Some of them have to do with the competitive system and the qualifiers, but other examples would be the Jax’s reach, the rotation of the mythical stores or the system of redemption tokens. However, there is much more and we leave it all to you below.

League of Legends Patch 13.1 Recap

New Skins

  • Mythmakers: Irelia, Galio, Garen, Sivir, Zyra.
  • Lunar Empress Lux: Ashe
  • Lunar Guardian: Kha’Zix, Malphite, Qiyana, Thresh, Lissandra, Sivir.

changes to champions

  • Upgrades: Jayce, Lissandra, Shaco, Sion, Twisted Fate
  • Nerfs: Aatrox, DR. World, Fiora, K’Sante, Yuumi
  • Fits: Jax, Rammus

Jax

There has been a mid-range update and all abilities have been tweaked. The AP ratios have also been changed to make it more explosive.

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q – jump punch

Damage: 65/105/145/185/225 (+100% bonus AD)(+60% AP)

Damage: 65/105/145/185/225 (+100% bonus AD)

Jax

E -COUNTERATTACK

Minimum damage: 55/80/105/130/155 (+50% bonus AD) Physical Damage

Bonus Damage Per Dodged Attack: 20% of total damage

Minimum damage: 55/85/115/145/175 (+4% target’s max HP) (+100% AP) Magic Damage

Bonus Damage Per Dodged Attack: 20% base damage.

R – Master’s Power

Cooldown: 80 seconds. Third Attack Magic Bonus Passive: 100/140/180 (+70% AP)

Cooldown: 100/90/80 seconds. Third Attack Magic Bonus Passive: 80/120/160
(+60% AP)

In addition, the animations and effects have been updated.

New – R (Active) Lantern Strike: 150/250/350 (+100% AP) AP to nearby enemies. Gain 25/45/65 (+40% bonus AD) Armor plus 15/20/25% (+10% bonus AD) per hit. 60% of that value as magic resist for 8 seconds. During this time, passive damage is applied every second attack.

Aatrox

Passive damage has been reduced and Shadow Glide (E) and World Annihilator (R) have been reworked. “R” bonus movement speed has also been reduced. Ultimately, his damage, healing, and movement speed have been reduced, helping other characters like Darkin in top position.

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passive – aspect of death

Target Max Health Bonus Damage: 5-12% (depending on level).

Target Max Health Bonus Damage: 4-10% (depending on the level).

Aatrox Lol

e – shadow glide

Increased passive healing during R: 25/30/35/40/45%

Increased passive healing during R: 20/24/28/32/36%

R – THE ANNIHILATOR OF THE WORLDS

movement bonuses: 60/80/100%

Movement bonuses: 50/65/80%

DR. World

Base health has been reduced, as well as increased Armor. Trauma (E) bonus attack damage has also been lowered.

  • Basic Health: from 653 to 613.
  • Armor Growth: from 4.2 to 3.7

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e- trauma

Bonus Attack Damage: 2.5/3/3.5/4/4.5% per max health.

Bonus Attack Damage: 2/2.5/3/3.5/4% per maximum health.

drworld

Fiora

Passive base damage and Q scaling decreased.

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passive – duelist dance

Target Max HP True Damage: 4.5% per 100 AD.

Target Max HP True Damage: 4% per 100 AD.

Fiora

q – ramming

Physical damage: 70/80/90/100/110 (+95/100/105/110/115% bonus AD)

Physical damage: 70/80/90/100/110 (+ 90/95/100/105/110% bonus AD)

Jayce

Base AD increased, base damage of Q in hammer form, as well as W in hammer form. Basically, it has sought to enhance the hammer form so as not to always use the cannon form.

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q – towards the skies

Base Physical Damage: 55/100/145/190/235/280

Base Physical Damage: 60/110/160/210/260/310

Jayce

w – ray field

Magic Damage Per Second: 25/40/55/70/85/100

Magic Damage Per Second: 35/50/65/80/95/110

K’Sante

Base movement speed, passive, and W damage have been reduced. This is because it was felt that with the latest buffs, the character was starting to become somewhat unbalanced.

  • Base Movement Speed: from 335 to 330.

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passive – fearless instinct

Base Damage: 10-25

Base Damage: 5-20

ksante

w – pioneer

Minimum physical damage: 4.25/4.5/4.75/5/5.25% of the target’s maximum health.

Maximum Physical Damage: 8.25/8.5/8.75/9/9.25% of the target’s maximum health.

Minimum physical damage: 2/2.25/2.5/2.75/3% of the target’s maximum health.

Maximum Physical Damage: 7/7.25/7.5/7.75/8% of the target’s maximum health.

Lissandra

Character health growth increased, Q slow increased, W cooldown decreased.

  • Life growth: from 104 to 110.

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q- ice shard

Slowdown: 16/19/22/25/28%

Slowdown: 20/24/28/32/36%

Lissandra

w – ring of frost

Cooldown: 14/13/12/11/10 seconds.

Cooldown: 12/11/10/9/8 seconds.

rammus

The character’s base AD has been reduced, as well as the character’s base health. Adjustments have also been made to Armor and W.

  • Base Attack Damage: from 56 to 53.
  • base life: from 634 to 614.

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w – defensive position

base armor: 40.

Armor Percentage: 60/70/80/90/100%

base armor: 25.

Armor Percentage: 40/55/70/85/100%

rammus

New – W: W base armor is increased by W resistance percentage.

Shaco

Q mana cost decreased and Backstab damage increased (passive).

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q- deceive

mana cost: 60

Backstab Bonus Damage: 30%

mana cost: 40

Backstab Bonus Damage: 40%

Shaco

w – surprise box

magic damage: Damage: 70/95/120/145/170 (+75% bonus AD)(+60% AP)

Damage to enemies with less than 30% health: 105/142.5/180/217.5/255 (+112.5% ​​bonus AD)(+90% AP)

magic damage: 70/95/120/145/170 (+80% bonus AD)(+60% AP)

Damage to enemies with less than 30% health: 105/142.5/180/217.5/255
(+120% bonus AD)(+90% AP)

Zion

Base health and Q damage increased when weapon is charged.

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q – annihilating impact

Damage when charged: 70/135/200/265/330

Damage when charged: 90/155/220/285/350

Zion

Twisted Fate

Q time is reduced with range. The attacks with his cards have also been improved in order to give the character a chance.

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q – wildcard

Cooldown: 6 seconds at all ranges.

Cooldown: 6/5.75/5.5/5.25/5 seconds.

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w – pick a card

Blue Card Damage:40/60/80/100/120 (+100% AD)(+90% AP)

Red Card Damage: 30/45/60/75/90 (+100% AD)(+60% AP)

Blue Card Damage: 40/60/80/100/120 (+100% AD) (+115% AP)

Red Card Damage: 30/45/60/75/90 (+100% AD)(+70% AP)

Xayah

The speed of the base attack has been increased, as well as other other parameters related to the objective of making it faster.

parameter

before

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speed

0.625

0.658

Xayah

Yuumi

Q base damage lowered to make dealing with it less frustrating.

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q – stalking missile

Base Damage: 50/90/130/170/210/250

Empowered Base Damage: 60/110/160/210/260/310

Base Damage: 50/80/110/140/170/200

Empowered Base Damage: 60/100/140/180/220/260

Yuumi

Zeri

Attack damage growth reduced, as well as Q base damage reduced.

  • Change in attack: from 1.5 to 1.3

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q – explosive fire

Total Base Physical Damage: 15/18/21/24/27

Total Base Physical Damage: 15/17/19/21/23

Zeri

Item Changes

  • Axiomatic Arc: lethality from 10 to 18.
  • Approach to the horizon: ability power from 85 to 100.
  • Jak’Sho, The Protein One: The proportions are changed so that the other mythical options are not left aside.
  • Rod of the Ages: Some small improvements will be made, such as movement speed. The passive is also being touched to cast more spells and heal and not so much to take damage and restore mana.
  • Archangel’s Staff/Seraph’s Embrace: the healing effect of the Embrace is removed and as for the Staff, it helps mages to have more margin of error.
  • Fimbulwinter/Winter Orb: health goes from 350 to 400. Some nerfs have been removed with the aim of making the object recover some of its power. Health goes from 350 to 400.

These are the most important changes of the patch 13.1. As you can see, it comes loaded with all kinds of new features that will change the way you play with some characters to a certain extent. Now we just need to get into the game and enjoy the year that League of Legends has in store for us.