Surely you are one of the thousands of fans who are looking forward to the arrival of Resident Evil 4 Remake on the market. Today we are going to talk about a very important mechanic that we already saw in the gameplay trailer What they taught is that the new knife mechanic will be more important than we think, since it will be vital against one of the most prominent bosses in its narrative.
In this way, both Yasuhiro Ampo and Yoshiaki Hirabayashi, director and producer of Resident Evil 4 Remake, have given an interview to 3DJuegos. We have asked him about parry action designsince the mythical QTE will not be in this title, but in a certain way both keep a certain parallelism: “We have always designed this mechanic with respect to the original game. Now you do not expect there to be interactive cinematics or QTE”.
We wanted a more in-depth explanation of the battle against Krauser and they laughingly noted that “it’s a secret“. In the trailer above it can be seen that the dynamics are the parrysbut it is understood that there are some surprises that Capcom has prepared for us.

Yasuhiro Ampo, director of Resident Evil 4 Remake.
More details of Resident Evil 4 Remake
At 3DJuegos we wanted to dedicate a lot of time to the last trailer they showed and we have compiled several details that have surprised many users. Also, it is worth remembering that there will be a very soon new demo that will serve users to test this remake. Nor can you leave without knowing that there will be a version of this title for virtual reality, although will arrive later.